MoveByValue node
Move a GameObject by a specified amount in the x, y, and z directions.
Read time 1 minuteLast updated 2 days ago
Use the MoveByValue node to move a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
---|---|---|
Object |
| The GameObject you want to move. |
Value |
| The amount to move the GameObject.
|
Seconds |
| The duration in seconds over which to move the GameObject. |
useLocalPosition |
| Enable to move the GameObject using its local position. Disable to move the GameObject using its global position. |
Wait |
| Enable to wait for the move to complete before it continues to the next node. Disable to continue to the next node immediately. |