TryGetSingletonEntity<T>(out Entity)
Gets the singleton Entity, and returns whether or not a singleton Entity of the specified type exists in the World.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
TryGetSingletonEntity<T>(Entity)
public static bool TryGetSingletonEntity<T>(out Entity value) where T : unmanaged
Parameters
Returns
Type | Description |
|---|---|
| bool | True, if exactly one Entity exists in the World with the provided component type. |
Remarks
Not working in Entities.ForEach, IJobEntity, and Utility methods