LateSimulationSystemGroup
Default group that runs at the end of the SimulationSystemGroup. Contains systems that perform simulation logic, but which should run after the main simulation logic is complete.
Read time 3 minutesLast updated 16 hours ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Inherits from: ComponentSystemGroup
[UpdateInGroup(typeof(SimulationSystemGroup), OrderLast = true)][UpdateBefore(typeof(EndSimulationEntityCommandBufferSystem))][WorldSystemFilter(WorldSystemFilterFlags.Default|WorldSystemFilterFlags.Editor|WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.Default)]public class LateSimulationSystemGroup : ComponentSystemGroup