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Unity Engine


Unity Engine


WorldExtensions

Variants of World methods that support unmanaged systems ( ISystem s)
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Class
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static class WorldExtensions

Static Methods

Method

Description

CreateSystemCreate and return a handle for an instance of a system of type
T
in this World.
GetExistingSystemReturn an existing handle for an instance of a system of type
T
in this World.
GetOrCreateSystemRetrieve the handle for an instance of a system of type
T
from the current World. If the system does not exist in this World, it will first be created.