MayOnlyLiveInBlobStorageAttribute
Use this attribute if you have structs that use offset pointers that are only valid when they live inside the blob storage. It will turn ensure a compiler error is generated for every time a reference to the struct is copied, or a field is read from a reference to the struct this attribute is applied on.
Read time 3 minutesLast updated a day ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Inherits from: Attribute
public class MayOnlyLiveInBlobStorageAttribute : Attribute