WorldSystemFilterAttribute
For internal use only.
Read time 3 minutesLast updated a day ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Struct)]public sealed class WorldSystemFilterAttribute : Attribute
Remarks
Defines where internal Unity systems should be created. The existence of these Worlds is subject to change.
Fields
Value | Description |
|---|---|
| ChildDefaultFilterFlags | The World children of this system (group) should belong in by default. |
| FilterFlags | The World the system belongs in. |
Constructors
Constructor | Description |
|---|---|
| WorldSystemFilterAttribute(Unity.Entities.WorldSystemFilterFlags,Unity.Entities.WorldSystemFilterFlags) | For internal use only. |