RateUtils
Contains some default IRateManager implementations to address the most common use cases.
Read time 1 minuteLast updated 17 hours ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static class RateUtils
Classes
Class | Description |
|---|---|
| RateUtils.FixedRateCatchUpManager | Implements system update semantics similar to <a href="https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html">UnityEngine.MonoBehaviour.FixedUpdate</a>. |
| RateUtils.FixedRateSimpleManager | Implements a rate manager that updates the group exactly once per presentation frame, but uses a constant timestep instead of the actual elapsed time since the previous frame. |
| RateUtils.VariableRateManager | A IRateManager implementation providing a variable update rate in milliseconds. |