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Unity Engine


Unity Engine


GetAllSystems(Allocator)

Get the list of all systems in this group, managed and unmanaged alike, sorted by update order.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public NativeList<SystemHandle> GetAllSystems(Allocator allocator = Allocator.Temp)

Parameters

allocator

Which allocator to use to allocate the returned list.

Returns

Type

Description

NativeList<SystemHandle>A NativeList of systems