GetAllSystems(Allocator)
Get the list of all systems in this group, managed and unmanaged alike, sorted by update order.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public NativeList<SystemHandle> GetAllSystems(Allocator allocator = Allocator.Temp)
Parameters
Which allocator to use to allocate the returned list.
Returns
Type | Description |
|---|---|
| NativeList<SystemHandle> | A NativeList of systems |