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Unity Engine


Unity Engine


CheckedStateRef

The SystemState for this SystemBase.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public ref SystemState CheckedStateRef { get; }

Remarks

All systems are backed by a SystemState. This may be required in, for example, general purpose utility methods containing a
ref <see cref="Unity.Entities.SystemState"></see>
parameter.