CheckedStateRef
The SystemState for this SystemBase.
Read time 1 minuteLast updated a day ago
Definition
- Type: Property
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public ref SystemState CheckedStateRef { get; }
Remarks
All systems are backed by a SystemState. This may be required in, for example, general purpose utility methods containing a parameter.
ref <see cref="Unity.Entities.SystemState"></see>