BeginVariableRateSimulationEntityCommandBufferSystem
The EntityCommandBufferSystem at the beginning of the VariableRateSimulationSystemGroup.
Read time 3 minutesLast updated 2 days ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Inherits from: EntityCommandBufferSystem
[UpdateInGroup(typeof(VariableRateSimulationSystemGroup), OrderFirst = true)][WorldSystemFilter(WorldSystemFilterFlags.Default|WorldSystemFilterFlags.Editor|WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.Default)]public class BeginVariableRateSimulationEntityCommandBufferSystem : EntityCommandBufferSystem
Structs
Struct | Description |
|---|---|
| BeginVariableRateSimulationEntityCommandBufferSystem.Singleton | Call SystemAPI.GetSingleton to get this component for this system, and then call BeginVariableRateSimulationEntityCommandBufferSystem.Singleton.CreateCommandBuffer on this singleton to create an ECB to be played back by this system. |