EndSimulationEntityCommandBufferSystem
The EntityCommandBufferSystem at the end of the SimulationSystemGroup.
Read time 3 minutesLast updated 12 hours ago
Definition
- Type: Class
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Inherits from: EntityCommandBufferSystem
[UpdateInGroup(typeof(SimulationSystemGroup), OrderLast = true)][WorldSystemFilter(WorldSystemFilterFlags.Default|WorldSystemFilterFlags.Editor|WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.Default)]public class EndSimulationEntityCommandBufferSystem : EntityCommandBufferSystem
Structs
Struct | Description |
|---|---|
| EndSimulationEntityCommandBufferSystem.Singleton | Call SystemAPI.GetSingleton to get this component for this system, and then call EndSimulationEntityCommandBufferSystem.Singleton.CreateCommandBuffer on this singleton to create an ECB to be played back by this system. |