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Unity Engine


SetBuffer

Sets a named buffer value.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

SetBuffer(string, ComputeBuffer)

Sets a named buffer value.
public void SetBuffer(string name, ComputeBuffer value)

Parameters

name

Property name.

The ComputeBuffer or GraphicsBuffer value to set.

Remarks

Additional Resources: ComputeShader, ComputeBuffer, GraphicsBuffer.

SetBuffer(int, ComputeBuffer)

Sets a named buffer value.
public void SetBuffer(int nameID, ComputeBuffer value)

Parameters

nameID

Property name ID, use Shader.PropertyToID to get it.

The ComputeBuffer or GraphicsBuffer value to set.

Remarks

Additional Resources: ComputeShader, ComputeBuffer, GraphicsBuffer.

SetBuffer(string, GraphicsBuffer)

Sets a named buffer value.
public void SetBuffer(string name, GraphicsBuffer value)

Parameters

name

Property name.

Remarks

Additional Resources: ComputeShader, ComputeBuffer, GraphicsBuffer.

SetBuffer(int, GraphicsBuffer)

Sets a named buffer value.
public void SetBuffer(int nameID, GraphicsBuffer value)

Parameters

nameID

Property name ID, use Shader.PropertyToID to get it.

Remarks

Additional Resources: ComputeShader, ComputeBuffer, GraphicsBuffer.