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Unity Engine


IsChildOf(Material)

Returns True if the given material is an ancestor of this Material.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool IsChildOf(Material ancestor)

Parameters

ancestor

The specific ancestor to find in the hierarchy.

Returns

Type

Description

boolTrue if the given material is an ancestor of this Material.

Remarks

This method is Editor-only.
Additional Resources: _parent.