GetFloatArray
Get a named float array.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetFloatArray(string)
Get a named float array.
public float[] GetFloatArray(string name)
Parameters
The name of the property.
Returns
Type | Description |
|---|---|
| float[] |
Remarks
Additional Resources: Material.SetFloatArray.
GetFloatArray(int)
Get a named float array.
public float[] GetFloatArray(int nameID)
Parameters
The name ID of the property retrieved by Shader.PropertyToID.
Returns
Type | Description |
|---|---|
| float[] |
Remarks
Additional Resources: Material.SetFloatArray.
GetFloatArray(string, List<float>)
Fetch a named float array into a list.
public void GetFloatArray(string name, List<float> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.
GetFloatArray(int, List<float>)
Fetch a named float array into a list.
public void GetFloatArray(int nameID, List<float> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.