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Unity Engine


GetStereoViewMatrix(StereoscopicEye)

Gets the left or right view matrix of a specific stereoscopic eye.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Matrix4x4 GetStereoViewMatrix(Camera.StereoscopicEye eye)

Parameters

Specifies the stereoscopic eye whose view matrix needs to be returned.

Returns

Type

Description

Matrix4x4The view matrix of the specified stereoscopic eye.

Remarks

The view matrix will be provided by the VR SDK unless Camera.SetStereoViewMatrix or Camera.SetStereoViewMatrices have been used, in which case this method will return the value given to those methods. You can use Camera.ResetStereoViewMatrices to revert the camera to using view matrices provided by the VR SDK.