GetStereoProjectionMatrix(StereoscopicEye)
Gets the projection matrix of a specific left or right stereoscopic eye.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Matrix4x4 GetStereoProjectionMatrix(Camera.StereoscopicEye eye)
Parameters
Specifies the stereoscopic eye whose projection matrix needs to be returned.
Returns
Type | Description |
|---|---|
| Matrix4x4 | The projection matrix of the specified stereoscopic eye. |
Remarks
The projection matrix will be provided by the VR SDK unless Camera.SetStereoProjectionMatrix or Camera.SetStereoProjectionMatrices have been used, in which case this method will return the value given to those methods. You can use Camera.ResetStereoProjectionMatrices to revert the camera to using projection matrices provided by the VR SDK.