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Asset Transformer Studio

2026.5.0

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Asset Transformer Studio

2026.5.0

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Materials Menu

Asset Transformer Studio Materials menu reference
Read time 1 minute
Last updated 10 hours ago

Materials Menu
The Materials menu allows you to manage the materials contained in the scene/project: creation, update, clean…

Menu option

Description

Keyboard Shortcut

Material EditorOpens the Material Editor, containing all materials available in the current projectM
Texture EditorOpens the Texture Library, containing all textures available in the current projectT
Merge Identical MaterialsMerges all equivalent materials (i.e. with same visual appearance).
To be merged, materials need to be of the same material type (amongst
Standard
,
Color
,
PBR
and
UnlitTexture
), and share the same value for each material property, except for the Name and the Id (which is necessarily different, each entity in Asset Transformer Studio having a unique ID).
Merge Identical TexturesMerges all equivalent textures (i.e. with identical pixels)
Clean Unused MaterialsRemoves unused materials in the scene and in the Material Editor
Clean Unused TexturesRemoves unused textures in the scene and in the Texture Editor
Make Materials Names UniqueAutomatically renames materials with identical names to make each scene material name unique
Replace MaterialUsed to replace a material with another everywhere it is used in the scene
Remove Materials From SelectionRemoves all materials applied to a selection at once
Clear All Materials From SceneRemoves all materials present in the scene and in the Material Editor
Create Materials From MapsAutomatically creates PBR materials, from texture maps exported from texturing solutions like Substance
Resize TexturesAutomatically resizes all texture maps applied to a selection of parts
Get Asset Transformer Materials LibraryLink to access a ready-to-use Material Library made of a variety of PBR materials (wood, paint, metal…)

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