startRotation3D
The initial 3D rotation of particles when emitted. When using curves, this value acts as a scale on the curves.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public Vector3 startRotation3D { get; set; }
Remarks
Note that the values are Euler angles and should be given in radians.