Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


startRotation3D

The initial 3D rotation of particles when emitted. When using curves, this value acts as a scale on the curves.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Warning
Deprecated. startRotation3D property is deprecated. Use main.startRotationX, main.startRotationY and main.startRotationZ instead. (Or main.startRotationXMultiplier, main.startRotationYMultiplier and main.startRotationZMultiplier).
public Vector3 startRotation3D { get; set; }

Remarks

Note that the values are Euler angles and should be given in radians.