Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


collision

Script interface for the CollisionModule of a Particle System.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.CollisionModule collision { get; }

Remarks

This module allows particles to collide with a predefined list of planes, or with the 2D and 3D physics worlds.
Particle System modules do not need to be reassigned back to the system; they are interfaces and not independent objects.

Examples

using UnityEngine;using System.Collections;[RequireComponent(typeof(ParticleSystem))]public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var coll = ps.collision; coll.enabled = true; coll.bounce = 0.5f; }}