AudioHighPassFilter
The Audio High Pass Filter passes high frequencies of an AudioSource, and cuts off signals with frequencies lower than the Cutoff Frequency.
Read time 6 minutesLast updated 2 days ago
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
- Inherits from: Behaviour
[RequireComponent(typeof(AudioBehaviour))]public sealed class AudioHighPassFilter : Behaviour
Remarks
Additional Resources: Audio High Pass Filter
Properties
Property | Description |
|---|---|
| cutoffFrequency | Highpass cutoff frequency in hz. 10.0 to 22000.0. Default = 5000.0. |
| highpassResonanceQ | Determines how much the filter's self-resonance isdampened. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |