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Unity Engine


ConstantForce

A force applied constantly.
Read time 6 minutesLast updated 3 days ago

Definition

[RequireComponent(typeof(Rigidbody))]public class ConstantForce : Behaviour

Remarks

This is a small physics utility class used to apply a continous force to an object.
Rigidbody.AddForce applies a force to the Rigidbody only for one frame, thus you have to keep calling the function. ConstantForce on the other hand will apply the force every frame until you change the force or torque to a new value.
Additional Resources: Rigidbody

Properties

Property

Description

forceThe force applied to the rigidbody every frame.
relativeForceThe force - relative to the rigid bodies coordinate system - applied every frame.
relativeTorqueThe torque - relative to the rigid bodies coordinate system - applied every frame.
torqueThe torque applied to the rigidbody every frame.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.