HideInInspector
Flags a variable to not appear in the Inspector.
Read time 3 minutesLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
- Inherits from: Attribute
public sealed class HideInInspector : Attribute
Remarks
By default, a serialized variable automatically appears in the Inspector, even if the variable is private. A variable with this attribute can be serialized and not display in the Inspector.
Additional Resources: SerializedObject.forceChildVisibility, SerializedProperty.NextVisible, SerializedProperty.hasVisibleChildren.
Examples
using UnityEngine;public class HideInInspectorExample : MonoBehaviour{ // All these fields are serialized, but only c is visible in the inspector [HideInInspector] public int a = 5; [HideInInspector, SerializeField] private int b = 3; [SerializeField] private int c = 3;}