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Unity Engine


OcclusionArea

OcclusionArea is an area in which occlusion culling is performed.
Read time 6 minutesLast updated 2 days ago

Definition

public sealed class OcclusionArea : Component

Properties

Property

Description

centerCenter of the occlusion area relative to the transform.
sizeSize that the occlusion area will have.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.