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Unity Engine


TooltipAttribute

Specify a tooltip for a field in the Inspector window.
Read time 4 minutesLast updated 4 days ago

Definition

[AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = false)]public class TooltipAttribute : PropertyAttribute

Remarks

tooltip (TooltipAttribute)
Tooltip hovering over the class it was added to.
In the following script a
Tooltip
is added. This provides information to the user about the range of values for the
health
variable. The suggested range is provided in the TooltipAttribute string.
Note: Unity will only use Tooltips from Fields when displaying them in the Editor. You can add Tooltips to other areas, such as classes, structs, and properties to work with user created editor extensions, but Unity won't display them in the Editor.

Examples

using UnityEngine;public class Example : MonoBehaviour{ [Tooltip("Health value between 0 and 100.")] int health = 0;}

Fields

Value

Description

tooltipThe tooltip text.

Constructors

Constructor

Description

TooltipAttribute(System.String)Specify a tooltip for a field.

Inheritance

Inherited Members