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Unity Engine


OcclusionPortal

The portal for dynamically changing occlusion at runtime.
Read time 5 minutesLast updated 2 days ago

Definition

public sealed class OcclusionPortal : Component

Properties

Property

Description

openGets / sets the portal's open state.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.