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Unity Engine


CreateAssetMenuAttribute

Mark a ScriptableObject-derived type to be automatically listed in the Assets/Create submenu, so that instances of the type can be easily created and stored in the project as ".asset" files.
Read time 3 minutesLast updated 4 days ago

Definition

[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]public sealed class CreateAssetMenuAttribute : Attribute

Properties

Property

Description

fileNameThe default file name used by newly created instances of this type.
menuNameThe display name for this type shown in the Assets/Create menu.
orderThe position of the menu item within the Assets/Create menu.

Inheritance

Inherited Members