Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


enabled

True if this Behaviour is enabled, otherwise false.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool enabled { get; set; }

Remarks

You typically interact with this property via the derived MonoBehaviour class. You can enable a MonoBehaviour through the checkbox in the Inspector window or by setting this value from code.
Disabled MonoBehaviours don't receive regular lifecycle callbacks such as MonoBehaviour.Update() but they still receive the following:

Examples

using UnityEngine;using System.Collections;using UnityEngine.UI; // Required when Using UI elements.public class Example : MonoBehaviour{ public Image pauseMenu; public void Start() { //Enables the pause menu UI. pauseMenu.enabled = true; }}