Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


HasConstantBuffer

Checks if MaterialPropertyBlock has the ConstantBuffer property with the given name or name ID. To set the property, use MaterialPropertyBlock.SetConstantBuffer.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

HasConstantBuffer(string)

Checks if MaterialPropertyBlock has the ConstantBuffer property with the given name or name ID. To set the property, use MaterialPropertyBlock.SetConstantBuffer.
public bool HasConstantBuffer(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks

HasConstantBuffer(int)

Checks if MaterialPropertyBlock has the ConstantBuffer property with the given name or name ID. To set the property, use MaterialPropertyBlock.SetConstantBuffer.
public bool HasConstantBuffer(int nameID)

Parameters

nameID

The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks