GetFloatArray
Get a float array from the property block.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetFloatArray(string)
Get a float array from the property block.
public float[] GetFloatArray(string name)
Parameters
The name of the property.
Returns
Type | Description |
|---|---|
| float[] |
Remarks
Returns null if such property doesn't exist.
GetFloatArray(int)
Get a float array from the property block.
public float[] GetFloatArray(int nameID)
Parameters
The name ID of the property retrieved by Shader.PropertyToID.
Returns
Type | Description |
|---|---|
| float[] |
Remarks
Returns null if such property doesn't exist.
GetFloatArray(string, List<float>)
Fetch a float array from the property block into a list.
public void GetFloatArray(string name, List<float> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.
GetFloatArray(int, List<float>)
Fetch a float array from the property block into a list.
public void GetFloatArray(int nameID, List<float> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.