ResetStereoViewMatrices()
Reset the camera to using the Unity computed view matrices for all stereoscopic eyes.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void ResetStereoViewMatrices()
Remarks
If you set custom view matrices with Camera.SetStereoViewMatrix, this method reverts the camera back to using view matrices provided by the XRDisplaySubsystem.