CalculateProjectionMatrixFromPhysicalProperties(out Matrix4x4, float, Vector2, Vector2, float, float, GateFitParameters)
Calculates the projection matrix from focal length, sensor size, lens shift, near plane distance, far plane distance, and Gate fit parameters. To calculate the projection matrix without taking Gate fit into account, use Camera.GateFitMode.None. Additional Resources: Camera.GateFitParameters
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
CalculateProjectionMatrixFromPhysicalProperties(Matrix4x4, float, Vector2, Vector2, float, float, GateFitParameters)
public static void CalculateProjectionMatrixFromPhysicalProperties(out Matrix4x4 output, float focalLength, Vector2 sensorSize, Vector2 lensShift, float nearClip, float farClip, Camera.GateFitParameters gateFitParameters = default)
Parameters
The calculated matrix.
Focal length in millimeters.
Sensor dimensions in Millimeters.
Lens offset relative to the sensor size.
Near plane distance.
Far plane distance.
Gate fit parameters to use. See Camera.GateFitParameters.