realtimeSinceStartup
The real time in seconds since the game started (Read Only).
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float realtimeSinceStartup { get; }
Remarks
In most cases, use Time.realtimeSinceStartupAsDouble, which offers more precision, particularly over extended periods of real-world time. Refer to its documentation for information about both properties.
Use with other single-precision properties that return float instead of double such as , , , , and .
Time.realtimeSinceStartupfixedTimefixedUnscaledTimetimetimeSinceLevelLoadunscaledTime