fixedUnscaledTime
The timeScale-independent time at the beginning of the last MonoBehaviour.FixedUpdate() phase (Read Only). This is the time in seconds since the start of the game.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float fixedUnscaledTime { get; }
Remarks
This value is updated in fixed increments equal to Time.fixedUnscaledDeltaTime.
Unlike Time.fixedTime this value is not affected by Time.timeScale.