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Unity Engine


fixedUnscaledTime

The timeScale-independent time at the beginning of the last MonoBehaviour.FixedUpdate() phase (Read Only). This is the time in seconds since the start of the game.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float fixedUnscaledTime { get; }

Remarks

This value is updated in fixed increments equal to Time.fixedUnscaledDeltaTime.
Unlike Time.fixedTime this value is not affected by Time.timeScale.