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Unity Engine


Unity Engine


GetSharedComponentTypeHandle<T>()

Gets the dynamic type object required to access a shared component of type T.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public SharedComponentTypeHandle<T> GetSharedComponentTypeHandle<T>() where T : struct, ISharedComponentData

Returns

Type

Description

SharedComponentTypeHandle<T>The run-time type information of the shared component.

Remarks

To access a component stored in a chunk, you must have the type registry information for the component. This function provides that information for shared components. Use the returned ComponentTypeHandle<T> object with the functions of an ArchetypeChunk object to get information about the components in that chunk and to access the component values.