GetEntityTypeHandle()
Gets the dynamic type object required to access the Entity component of a chunk.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public EntityTypeHandle GetEntityTypeHandle()
Returns
Type | Description |
|---|---|
| EntityTypeHandle | The run-time type information of the Entity component. |
Remarks
All chunks have an implicit Entity component referring to the entities in that chunk.
To access any component stored in a chunk, you must have the type registry information for the component. This function provides that information for the implicit Entity component. Use the returned ComponentTypeHandle<T> object with the functions of an ArchetypeChunk object to access the component values.