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Unity Engine


Unity Engine


CompleteAllTrackedJobs()

Waits for all tracked jobs to complete.
Read time 1 minuteLast updated 2 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void CompleteAllTrackedJobs()

Remarks

Calling EntityManager.CompleteAllTrackedJobs blocks the main thread until all currently running tracked Jobs finish.
Tracked JobHandles for this EntityManager.World include every systems resulting JobHandle directly after their OnUpdate.