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Unity Engine


Unity Engine


CompleteDependencyBeforeRO<T>()

Completes the dependency chain required for this component to have read access. So it completes all write dependencies of the component to allow for reading.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void CompleteDependencyBeforeRO<T>()