PackedComponentDataChange
Represents a packed component data change within a EntityChangeSet
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Struct
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public struct PackedComponentDataChange
Fields
Value | Description |
|---|---|
| Component | The entity and component this change is targeted. |
| Enabled | If this component has a enable bit change. -1 = no change, 0 = false, 1 = true |
| Offset | The start offset for this data change. |
| Size | The size of this data change. This is be the size in EntityChangeSet.ComponentData for this entry. |