Simulate
Enable simulation of an entity.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Struct
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
- Implements: IComponentData, IQueryTypeParameter, IEnableableComponent
public struct Simulate : IComponentData, IQueryTypeParameter, IEnableableComponent
Remarks
This component is added by default to all entities. Systems which needs to support simulating a subset of entities matching a specific query - such as prediction systems in netcode - need to include this component in their queries to make sure entities which are not supposed to be simulated at the moment are skipped.