CreateSingletonBuffer<T>(FixedString64Bytes)
Creates and supports only a single entity with a given unmanaged component buffer.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public Entity CreateSingletonBuffer<T>(FixedString64Bytes name = default) where T : unmanaged, IBufferElementData
Parameters
The debug friendly name associated with the singleton component buffer entity.
Returns
Type | Description |
|---|---|
| Entity | The Entity object that you can use to access the singleton component buffer entity. |