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Unity Engine


supportsMultisampledTextures

Returns a value of 1 or higher if multisampled textures are supported. (Read Only)
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int supportsMultisampledTextures { get; }

Remarks

The property returns a value of 1 or higher if multisampled textures are supported, or a value of 0 if they are not supported.
Additional Resources: RenderTexture.bindTextureMS.