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Unity Engine


supportsMultiDrawIndirectCountBuffer

Returns true if the graphics system supports indirect GPU draw calls with an indirect count buffer. (Read Only)
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool supportsMultiDrawIndirectCountBuffer { get; }

Remarks

The following method can read the number of draw sub-commands to execute from an indirect count buffer:
Ensure that the system supports multi-draw indirect count buffers before setting the indirect count buffer.