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Unity Engine


maxGraphicsBufferSize

The maximum size of a graphics buffer ( GraphicsBuffer, ComputeBuffer, vertex/index buffer, etc.) in bytes (Read Only).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static long maxGraphicsBufferSize { get; }

Remarks

Any GPU buffer (GraphicsBuffer, ComputeBuffer or a vertex/index buffer used by a Mesh) can not be larger than this amount of bytes.

Examples

using UnityEngine;public class ExampleScript : MonoBehaviour{ void Start() { // prints maximum graphics buffer size, in megabytes var maxSizeMb = SystemInfo.maxGraphicsBufferSize / 1024 / 1024; Debug.Log($"Maximum graphics buffer size is {maxSizeMb} MB"); }}