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Unity Engine


supportsMultiDrawIndirect

Returns true if the graphics system supports indirect GPU draw calls with a configurable draw count. (Read Only)
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool supportsMultiDrawIndirect { get; }

Remarks

The following method can execute more than one draw sub-command from a single indirect argument buffer:
Ensure that the system supports multi-draw indirect before setting draw count to a greater number than one.