Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


CopyMatchingPropertiesFromMaterial(Material)

Copies properties, keyword states and settings from mat to this material, but only if they exist in both materials.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void CopyMatchingPropertiesFromMaterial(Material mat)

Parameters

The Material to copy from.

Remarks

This method copies the following properties if they exist in both materials:

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Attach this script to a GameObject that has a renderer. // Copies any property from mat and assigns it to this transform's material, if the property exists in both materials. Material mat; void Start() { GetComponent<Renderer>().material.CopyMatchingPropertiesFromMaterial(mat); }}