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Unity Engine


GetTexture

Get a named texture.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

GetTexture(string)

Get a named texture.
public Texture GetTexture(string name)

Parameters

name

The name of the property.

Returns

Type

Description

Texture

Remarks

Many shaders use more than one texture. Use GetTexture to get the
propertyName
texture.
If the texture is not found, the method writes an error message to the console and returns
null
.
Common texture names used by Unity's builtin shaders:
"_MainTex"
is the main diffuse texture. This can also be accessed via Material.mainTexture property.
"_BumpMap"
is the normal map.
"_Cube"
is the reflection cubemap.

GetTexture(int)

Get a named texture.
public Texture GetTexture(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

Texture

Remarks

Many shaders use more than one texture. Use GetTexture to get the
propertyName
texture.
If the texture is not found, the method writes an error message to the console and returns
null
.
Common texture names used by Unity's builtin shaders:
"_MainTex"
is the main diffuse texture. This can also be accessed via Material.mainTexture property.
"_BumpMap"
is the normal map.
"_Cube"
is the reflection cubemap.