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Unity Engine


HasVector

Checks if the ShaderLab file assigned to the Material has a Vector property with the given name. This also works with the Vector Array property.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

HasVector(string)

Checks if the ShaderLab file assigned to the Material has a Vector property with the given name. This also works with the Vector Array property.
public bool HasVector(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolReturns true if the ShaderLab file assigned to the Material has this property.

Remarks

HasVector(int)

Checks if the ShaderLab file assigned to the Material has a Vector property with the given name. This also works with the Vector Array property.
public bool HasVector(int nameID)

Parameters

nameID

The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

Type

Description

boolReturns true if the ShaderLab file assigned to the Material has this property.

Remarks