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Unity Engine


GetMatrixArray

Get a named matrix array.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

GetMatrixArray(string)

Get a named matrix array.
public Matrix4x4[] GetMatrixArray(string name)

Parameters

name

The name of the property.

Returns

Type

Description

Matrix4x4[]

Remarks

Additional Resources: Material.SetMatrixArray.

GetMatrixArray(int)

Get a named matrix array.
public Matrix4x4[] GetMatrixArray(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

Matrix4x4[]

Remarks

Additional Resources: Material.SetMatrixArray.

GetMatrixArray(string, List<Matrix4x4>)

Fetch a named matrix array into a list.
public void GetMatrixArray(string name, List<Matrix4x4> values)

Parameters

name

The name of the property.

The list to hold the returned array.

Remarks

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

GetMatrixArray(int, List<Matrix4x4>)

Fetch a named matrix array into a list.
public void GetMatrixArray(int nameID, List<Matrix4x4> values)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

The list to hold the returned array.

Remarks

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.