forceIntoRenderTexture
Should camera rendering be forced into a RenderTexture.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool forceIntoRenderTexture { get; set; }
Remarks
If set to true camera rendering will always happen into a RenderTexture instead of direct into the backbuffer. This can be useful if you have no image effects but want to use command buffers to act on the current rendering target.