Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


activeTexture

Gets the temporary RenderTexture target for this Camera.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public RenderTexture activeTexture { get; }

Remarks

The current Camera being rendered applies its image to this temporary render target. The render target is accessible in the Camera's OnPostRender method.
Additional Resources: Camera.OnPostRender()