activeTexture
Gets the temporary RenderTexture target for this Camera.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public RenderTexture activeTexture { get; }
Remarks
The current Camera being rendered applies its image to this temporary render target. The render target is accessible in the Camera's OnPostRender method.
Additional Resources: Camera.OnPostRender()